TakeMeThere_V2 - Bug Fixes
Some general bug fixes and quality of life improvements
-Player no longer rotates or moves while engaged in dialogue with NPC
-When hitting Enter in a dialogue sequence, the text changes faster
-Gun art now scales according to screen size
-*Press E to talk to* now only shows if you're close enough and looking at the npc
-No longer need to press e to pick up items, you just need to collide with it
-Player now continues from checkpoint when restart
-Gun rigidbody collision detection changed to continuous so it register enemies easier
-Added a small bit of dialogue to the opening god section, you can now ask him to repeat his monologue
-Going to the main menu from the settings panel now closes the settings panel
-WinScene canvas has been changed to scale with resolution
Files
Get Take Me There
Take Me There
Don't let them take you there...
Status | Released |
Authors | AshCubed, SaibaShadow |
Genre | Puzzle |
Tags | 2D, 3D, Atmospheric, First-Person, Horror, Short, Singleplayer |
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